![]() ![]() They are the tools that I paint my canvas with to extract my hard work and reveal the character that I have crafted.Īt times, lighting in real-time can be quite technical. Sky Presets, Point Lights, Spot Lights, and Directional Lights are like brushes to me. Even if I spent countless hours sculpting, modeling, texturing and setting up materials, the character will remain an empty canvas until it’s presented properly. The way I like to approach it is to look at the character as a blank canvas. I always try to make my lighting fit the character, and not the other way around. It limits your understanding of form, color, and composition, which are the important components of storytelling and presentation. They’re good starting points, however, I believe that relying on specific setups too much limits your ability to explore lighting creatively. While there are solid examples of good lighting setups for characters that can be used for multiple scenarios ( 3 point, Rembrandt, Butterfly Lighting, and many more), I personally try to avoid using them as strict guides. I strongly believe that lighting is one of the most important aspects when it comes to telling a visual story, whether you’re presenting a prop, environment, or a character. Light Fills The Canvasīefore I begin describing specific examples, I want to briefly explain my philosophy when it comes to my lighting approach and how it helps me create a loose framework when presenting a character. ![]() For demonstration purposes, I will be using one of my previous characters, “ George The Ogre”, as an example throughout this article. In this article, I will cover how I use Toolbag’s lighting system to create storytelling elements for my characters. ![]() I’ve been part of the character art team for the past 6 months working on the upcoming Rage 2. Hi! My name is Juras Rodionovas, and I’m currently a Junior Character Artist at Avalanche Studios based in Stockholm, Sweden. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |